Tuesday 22 September 2020

New BX Class: Dhampir Vigilante

 




For those who don't follow my other blog, I made a new BX Class that you can find HERE.

Tuesday 18 August 2020

CHRONICLES OF THE CRIMSON HOUND (OSR Cyberpunk Horror Pulp Serial)

 




 WHAT IT IS


  Chronicles of the Crimson Hound is a Pulp-style Cyberpunk Horror online series, told via recorded Tabletop RPG sessions using OSR-style rules.


WHAT MAKES IT INTERESTING


  While I will always be playing the titular character of the Crimson Hound in every episode, the show will welcome a rotating cast of different Game Masters, all with their different styles, stories to tell and even house rules. Each of these sessions run by a Guest Game Master will be split into many episodes to create a Serial.


WHAT THE SETTING IS


  The setting this series takes place in is a Cyberpunk world inhabited by humans mostly unaware of the supernatural. It is not set in our future and is its own different world, in the same way that most Medieval Fantasy settings are not set in our past. 

  The stories will mostly take place in the gothic city of Glumengrad, a rainy mix of Gargoyles and Neon. Its citizens, desperate for the distractions of the coolest new tech and upgrades, ignore the dangers of the Supernatural that lie in wait in the shadowy alleys and corners. 

  That is where the Crimson Hound, masked man of mystery, hunts down the monsters and other unnatural dangers to humanity. 

  (For more on the titular character, there will always be an updated Character Sheet after every multi-part Serial is done.)


Inspirations: Batman, The Shadow, Blade, Hellboy, Blade Runner.


IF YOU WANT TO KNOW MORE


  Read the full post HERE.

  The YouTube Channel for the show is THIS ONE.

Sunday 2 August 2020

OUR OSR WORLDS AT WAR!!!



Here's an idea I had just now that really amused me.

  I was grabbing a few OSR/system neutral books to read for later, most of them Setting books, and couldn't help but notice that some of the authors of different books I own have had online arguments in the past  where it would be safe to say they dislike each other strongly. 

  For the sake of good taste, I shall not divulge the titles of the books or the names of the authors. FOR THE SAKE OF BAD TASTE HOWEVER, I had a really fun idea!


  If like me you have different Setting books from authors who don't like each other, grab their respective lands, put them in your Campaign World and have them go at war with each other! It actually seems to me like it would make for a great campaign. 

  First of all, wars always make a campaign more interesting, thrilling and dangerous. One only needs to look at movies like Yojimbo or A Fistful of Dollars to see how even a small-scale conflict between two groups opens up many possibilities for adventurers looking for coin, a full-on war even more so. That said, when that happens both sides are normally created by the same author and so even if  there is a strong attempt to make both sides different, there's a certain artistic similarity that cannot be shaken off between them. In other words, the two sides share the same DNA and inclinations of the author so to speak, either because both sides are just too similar or because in an effort to not have that happen, the author made sure to avoid any similarities between them. I'm not saying there are no exceptions mind you, just stating the creative pitfalls of such a project. 

  Anyway, you don't really run into that problem if each side was created by a completely different person with completely different goals and inclinations in their writing. These days these Setting books are not full worlds as much as a land or part of the world to be inserted into already existing campaigns so the work to have them both co-exist in your world should be minimal. All you have to do is extrapolate why they went to war and how each side would react. All those NPCs, locations, magic, etc, how would they react/be used in a war? If these settings were created by authors who disliked each other, it should be fairly easy to find how their worlds, their very creations, also would not see things the same way. In some cases the very real-life conflict that took place can even be projected into the NPCs. 

  Let them fight!